Friday, August 15, 2014

Skirmish series for Alexandria Hussars

Alexandria Hussar Badge
The Alexandria Hussars have been tasked to keep French from learning about the dispositions of General der Kavallerie Blücher army now in the Lubben area.

They are also tasked with penetrating the French cavalry patrols and learning all they can about the French troops in the regions west of the city.

An epic skirmish series now begins!

Skirmish Results, updated as games are completed:
Uniform of the Alexandria Hussars
Game 1: French WIN
Game 2: Russian WIN
Game 3: French WIN
Game 4: Russian WIN
Game 5: ___
Game 6: ___
Game 7: if needed 

Wednesday, August 6, 2014

September 7 & 8, 1813 - Battle of Loschwitz

An allied army of Russians and Austrians face off against a determined French force to defend the Elbe River near Dresden.

Day 1 After Action Report

Day 2 After Action Report

Now the commands are receiving updates for the September 9th move.

Thursday, July 10, 2014

Skirmish series returns

While it may seem that not much is going on in the Campaign of Nations, many forces have been moving in the past few weeks.  Indeed we have done a number of days in the campaign, much faster turnaround time on the turns that in the past year.

Don Guard Cossacks
This time the moves have resulted in another contest of reconnaissance, thus we shall have another skirmish series.

Yet again the Cossacks have the task of brushing aside French light cavalry, only this time there are no lancers to deal with ...

Game 1: FRENCH win in round three, having lost 1/4 of their patrol a sudden counter-charge sent off the Cossacks
Game 2: RUSSIAN win in round five, a long drawn out affair with troopers scattered everywhere
Game 3: FRENCH win, again following a loss of 1/4 in the first round, by round four the Cossacks had been overcome.

Allied cavalry, though numerous cannot seem to break the French lines when the information is critical ...

Sunday, April 13, 2014

Action West of Gersdorf

Fabulous miniatures from Jim's collection took to the field for this action, played on a tabletop in Quebec, Canada
Casualites are : Allies: 5 Cs French : 2 Westph. Chasseurs à C., 1 Westphal. Hu.

The game was pretty much a draw which ended when the French side failed its 50% morale roll and so surrendered the field. The Russians were in no better shape at that point but passed theirs. I used the Div. morale rules for the small forces and set up following James' recommendations.

The french guns destroyed 4 Cs units with canister. They were less effective at range (the horse guns were out of their canister range). The Russians used a pincer movement. One pincer maneuvered through a small wood to hide from guns but this offered only temporary comfort as they were attacked right away by a hussar unit upon clearing the forest, losing a CS unit. This did siphon off the attention of half the french cav and allowed an overloaded attack on the Russian left to close, using the leading unfortunate CS units to shelter the rest by drawing the canister fire. The survivors closed and 2 and 3 on one melees ensued. A CàC unit broke a cossack easily and was recalled rather than doing a breakthrough. The Russian DR unit broke the two Westphalian CàC units, the second on a breakthrough.

The horse guns got out of trouble but the Heavy gun had to stick it out. They broke two CS units with canister and damaged another (one horse gun was now screened). A new round of melees with the remaining "live" CS units (not broken or blown) resulted in the destruction of the remaining Westphalian CàC unit through a 3 on 1 attack. The morale rolls ensued. The MR3 Sappers formed square and were accordingly left alone by the filthy cossacks.

The Russians were saved because the french arty did not succeed in killing one unit per turn early on and having closed quickly, they were able to simply throw more dice in massed attacks. The Dragoon unit was able to go in untouched and made the difference by having the advantage in two separate combats, they broke the two Westphal. Chasseur units. The 3rd Westphal hussar unit was beaten by a massed attack and a another massed attack by the Cossacks was lost, but they survived as dice difference was 2 and the damage by shared amongst 2 participants.

Full AFTER ACTION REPORT link will be attached once the AAR is posted.

Tuesday, April 8, 2014


The twin battles of Luckau have been completed and the After Action Report is available HERE with MurdocK's MarauderS

Players will be having updated maps in the next day to continue the campaign action here with 3 Sept 1813 (fictional) in the Campaign of Nations.

Saturday, March 22, 2014

Luckau engagements active

Marshal Oudinot is facing attack on three fronts in the Luckau region.

Campaign action for 2 Sept 1813 (fictional) is in progress, expect news over the next week on the tabletop results.